![]() Add in old songs and new favorites contained on KID A MNESIA, and you’ve got an experience like nothing else. In the end, Epic Games Publishing put it all together. ![]() From there, they collaborated with producer Nigel Godrich, video/computer artist Sean Evans, theatrical set designer Christine Jones, studio, and game developers Arbitrarily Good Productions. ![]() The virtual landscape of KID A MNESIA EXHIBITION is based on art by Thom Yorke and Radiohead’s longtime visual designer Stanley Donwood. And so the British rockers were seduced into digital lands where they can exist free and unbothered by mean, boring reality. If you have a VR headset for a smartphone such s Google Cardboard, Samsung Gear VR. Subscribe, will be many spherical game videos. But first the laws of physics conspired to limit Radiohead’s vision, and then COVID-19 made such an event close to impossible. And with this comes Kid A Mnesia: Exhibition, an exploration of art, music, and mood as produced for and evoked by what are arguably Radiohead’s two most polarising pieces. Kid A Mnesia Exhibition Psychedelic Museum in 360 degree. The band initially conceived of KID A MNESIA EXHIBITION as a physical exhibit that would start in London and travel the world. Check out the trailer below, and visit the exhibition here. It is based on their expansive new three-volume release, KID A MNESIA, and will be available for download on November 18th for PC, Mac, and Playstation 5. Originally conceived as a real world exhibit, the piece moved to the online realm during the pandemic and has been optimised for VR headsets. In what could be viewed as an innovative use of digital space or a frightening realization of themes explored on Kid A and Amnesiac, Radiohead have announced the KID A MNESIA EXHIBITION, a virtual experience designed to replace a real-world event.
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